完美世界国际版修改形象方法 2008-03-27 16:27
| 《完美世界》国际版\element\userdata\character文件夹下的ini文件就可以达到~
character71.ini 为女羽灵的形象修改默认配置 character70.ini 为男羽灵的形象修改默认配置 character00.ini 为男武侠的形象修改默认配置 character10.ini 为男法师的形象修改默认配置 character01.ini 为女武侠的形象修改默认配置 character11.ini 为女法师的形象修改默认配置 character61.ini 为女羽芒的形象修改默认配置 character60.ini 为男羽芒的形象修改默认配置 character40.ini为妖兽的形象修改默认配置 character41.ini为妖精的形象修改默认配置 偶主要修改了 [Body] bodyID = colorBody = headScale = 头 upScale = 上身 waistScale = 下身 armWidth =胳膊 legWidth =大腿 breastScale =胸 基本就是改这5项就可以了 然后进入游戏 新建人物 哈哈 你看到了什么? 首先,打开完美世界文件夹: 然后打开 element文件夹 接着,打开:\userdata文件夹 最后打开:character文件夹 好了,然后你会看到11个文件, 以SS为例,找到:character40.ini文件,这个是SS character31.ini是妖精 character70.ini是男毛毛 character00.ini是男WX,以次类推,单数是美女,双数是帅哥。 打开character40.ini文件,看到许多乱七八糟的参数,对么? 先不用管他是干什么用的。找到最下面的[Body],这里是你的身体 HOHO看过第一个视频的,现在知道了吧,还是改这个参数,注意:最大255 大于255后后果不是很严重,但是容易造成数据过大,上次就有个朋友把点卡改没了, 但是请放心,这里不会。 然后看到[Body]下有10个参数, BODYID是你身体的类型,比如SS的0就是老虎,3是 熊猫,1是狮子……其他的请玩家自己试试看吧。注意,其他参数最好不要动,需要修改的 就是那几个128的数据:一共6个分别是: armWidth = 128 胳膊 legWidth = 128 腿 headScale = 128 头 upScale = 128 上身 waistScale = 128 腰 breastScale = 128 胸 更改这几个就可以了,改完后不要忘了存档!!! PS。这里给大家一个小技巧: 看到[Hair]这个参数 这个是你的发型,如果你想让你的SS变成蛐蛐(带个WX的犄角) 你可以把WX的头部参数拷到这里,方法么?还是用上次的存档方法咯HOHO,存完了找 [Hair]参数,把里面的两个数值完全复制过来就可以了, 好了话不多说我来改个给大家看看,我改的是大胖狼! 好了新建立个角色看下吧,改的什么,建什么。 嘿嘿好看吧! 修改完了存档,进入游戏,就可以看效果了 身高你吧upScale waistScale 这2项改成10 就变的胖胖的了。改成250 就变成高高的了. |
| Aquarius﹖ 回答时间 2007-11-29 23:07 |
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其他答案
| 2.黑尾巴妖精(形象图片:http://img.qbar.qq.com/cgi-bin/img?uuid=__1e69ef1b52bd47b4b44392072df36464)
整体代码如下: [3Parts] scaleUp = 130 scaleMiddle = 118 scaleDown = 108 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 120 scaleFaceV = 125 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 113 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 127 scaleChainH = 114 [Jaw] offsetJawH = 148 offsetJawV = 136 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idEyeBaseTex = 11 idEyeHighTex = 12 idEyeBallTex = 9 idEyeShape = 37 scaleEyeH = 100 scaleEyeV = 192 rotateEye = 107 offsetEyeH = 105 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 133 scaleEyeH2 = 100 scaleEyeV2 = 192 rotateEye2 = 107 offsetEyeH2 = 105 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 133 [Brow] idBrowTex = 7 idBrowShape = 28 scaleBrowH = 104 scaleBrowV = 107 rotateBrow = 123 offsetBrowH = 142 offsetBrowV = 125 offsetBrowZ = 128 scaleBrowH2 = 104 scaleBrowV2 = 107 rotateBrow2 = 123 offsetBrowH2 = 142 offsetBrowV2 = 125 offsetBrowZ2 = 128 [Nose] idNoseTex = 2 idNoseTipShape = 16 scaleNoseTipH = 113 scaleNoseTipV = 156 scaleNoseTipZ = 113 offsetNoseTipV = 158 idNoseBridgeShape = 15 scaleBridgeTipH = 114 offsetBridgeTipZ = 84 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 92 thickUpLip = 119 thickDownLip = 92 scaleMouthH = 68 offsetMouthV = 126 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 141 scaleMouthH2 = 68 offsetCornerOfMouthSpecial2 = 141 [Ear] idEarShape = 22 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 273 idHairTex = 312 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -857620 colorFace = -257 colorEye = -1319184 colorBrow = -14804964 colorMouth = -2130542 colorEyeBall = -15002344 colorMoustache = -1 [Body] bodyID = 4 colorBody = -15659739 headScale = 126 upScale = 117 waistScale = 110 armWidth = 117 legWidth = 118 breastScale = 108 3.单眼皮女生(形象图片:http://img.qbar.qq.com/cgi-bin/img?uuid=__5554971d573e485e9583c01070441b12) 注:此代码只做眼睛部分修改,修改时只需要复制EYE这个文件到您选定的文件夹里,旧的EYE文件要删掉哦! 代码如下: [Eye] idEyeBaseTex = 329 idEyeHighTex = 256 idEyeBallTex = 9 idEyeShape = 33 scaleEyeH = 125 scaleEyeV = 60 rotateEye = 155 offsetEyeH = 118 offsetEyeV = 104 offseteyeZ = 128 scaleEyeBall = 64 scaleEyeH2 = 125 scaleEyeV2 = 238 rotateEye2 = 114 offsetEyeH2 = 118 offsetEyeV2 = 104 offseteyeZ2 = 128 scaleEyeBall2 = 192 |